Pixplant and vray for archviz4/17/2023 ![]() ![]() However, inside the industry you are asked to do things fast. ![]() When you are an artist looking for a job, you spend all of your time making sure that your portfolio pieces are extremely good, and without any errors. But for anyone interested in learning more about lighting, check out his tutorials.Īnonymous Fri Oct 6 17:20:49 2017 No.585583 Am I right or am I wrong about this?ītw a guy who did UE4 lighting academy videos on YT is a lighting artist at DICE, maybe he worked on this project as well. Could it be that the lighting is an actual key for it? Because honestly, I can produce models of a similar quality, but they still don't looks as good because I don't know so much about lighting. But still, this game looks gorgeous despite this. Ofc, I'm not saying 3D artists did a bad job, after all, they had to be optimized for the game so the poly count and textures are both of a lower quality than they would be for a portfolio shot. Is this normal occurrence in professional work, especially a game of this calibre?Īnonymous Fri Oct 6 17:03:05 2017 No.585579įile: 2.11 MB, 4160x3120, IMG_20171006_221724.jpgĪnonymous Fri Oct 6 17:10:59 2017 No.585581įile: 2.59 MB, 4160x3120, IMG_20171006_221229.jpgĪlso, I wasn't examining games like this before getting into 3DCG, but I'm actually surprised by the "meh" quality of individual meshes in the scene. I played some Battlefront 2 beta and what is this? Stretched UVs, black edges which look like seams due to bad lightmapping, edges on the UV space were not connected anywhere (looks like they were applying basic flatten mapping and called it a day). Yeah, image took with a phone because my screenshot program of choice is alt-tabbing away when I try to make screens from this game. ![]() If there is no thread where your post really fits, just post it here. Post literally whatever - shitpost, ask questions, post WIPs, ask for feedback - it's up to you. So let this be a thread where we can just talk about 3DCG in general. General Discussion/ Anonymous Fri Oct 6 16:56:09 2017 No.585576įuck it, I'm opening this thread because there have been too many times I didn't want to open a whole new thread for something stupid I wanted to say or ask, and I didn't know where else to post. ![]()
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